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Worksheets registry

Per-game audit log · which PlayMemorize games print as worksheets, which don't, and the documented reasoning for each.

71
games registered
22
support worksheets
49
documented as not-suitable

Supports worksheets

🔗 Analogies analogies Tier 1

"A is to B as C is to ?" reasoning prompts. Pure text. Worksheet renders the analogy stem with multiple-choice completions. Standard SAT/aptitude-test format teachers already know.

🔁 Backwards backwards Tier 1

Word-spelled-backwards recognition. Worksheet shows the reversed word and asks student to write the forward spelling. Pure text.

📖 Define define Tier 1

Vocabulary definitions. Pure text: "Define WORD" + 3 multiple-choice definitions. Localised word lists already exist for all 25 locales. Classic homework/SAT-prep format.

🧐 Did You Know? didyouknow Tier 1

Merged cloze-fact hub (useful facts, fun facts, how-it-works). All three topic slices produce a sentence with one word blanked and N multiple-choice options. Pure text; the stencil delegates to each sub-topic's buildClozeRound() so the printed answer key matches the live game exactly. Localised in all 25 locales.

🎓 Example example Tier 1

The canonical copy-target game. Each round is "pick the largest of N numbers" · pure numerals with one correct choice, so it prints to paper with a clean answer key and no loss.

💡 Facts facts Tier 1

True/false statements about facts. Most compact worksheet shape (80+ problems per page). Pure text statements.

🫀 Feeling Circle emotions Tier 1

Plutchik Wheel emotion-combination questions are pure text: "Which two primary emotions combine to form Love?" with four multiple-choice answers. Worksheet format mirrors common emotional-intelligence exercises used in school counseling and psychology curricula.

📜 History Quiz history Tier 1

All three modes (year / actor / deed) are multiple-choice text trivia that print cleanly. The stencil reuses the live round builder (same same-era distractors), so the printed question and answer key match what the game shows on screen.

🧮 Math Lab math Tier 1

Arithmetic problems are pure text. Difficulty 1-3 = +/- max 10, 4-6 adds multiplication, 7-10 adds division. Worksheet renders "a OP b = ?" with multiple-choice answers. Core teacher demand (Swedish elementary curriculum).

🏷️ Name Rarity name-rarity Tier 1

Pick the rarer of two US first names · the live game is already a two-name duel, so the worksheet is a faithful two-choice question (only two answers) with the rarer name as the key. Prints cleanly as pure text.

🗣️ Polyglot polyglot Tier 1

Foreign-language word translation. Pure text: source word + multiple-choice translations. Word lists localised across 25 locales via the shared emoji data set.

💬 Proverbs proverbs Tier 1

Complete-the-saying cloze · the saying prints with one word blanked and the student picks the missing word from multiple choice. The stencil pins word mode so every printed proverb is fill-in-the-blank regardless of difficulty.

🤔 Riddles riddles Tier 1

Lateral-thinking riddles with multiple-choice answers. Each riddle is self-contained text; worksheet preserves the full puzzle without loss. Localised in all 25 locales via riddles-data.

🔢 Sequences sequences Tier 1

"What comes next?" sequences (arithmetic, geometric, Fibonacci). Pure text; worksheet renders the visible terms followed by ? and multiple-choice answers. Excellent for pattern-recognition drills.

💭 Which Philosophy? whichphilosophy Tier 1

Statement + multiple-choice philosophy label · pure text shape, prints cleanly with answer key.

Chess Mate chessmate Tier 2

Prints the mate-in-one position as a board diagram (letter-discs, B/W-print safe) and asks WHERE the marked piece moves to deliver checkmate. Answer choices are board squares (e.g. "D4"), not abstract A/B/C/D values · the student reads the diagram and names the square.

🎰 Estimation estimation Tier 2

Merged estimation hub. The comparisons topic (which is heavier?) is pure text and prints cleanly with multiple-choice options. The products topic uses a numeric free-input UI that cannot be reduced to multiple-choice without losing the estimation skill. The volumes topic is visual-only. Stencil renders the comparisons sub-topic only.

🔍 Find Differences finnfemfel Tier 2

Prints two small (4 by 4) coordinate-labelled emoji grids with one cell changed; the student finds the differing square and names it (e.g. "C2") from multiple choice. A smaller mini-game version of the screen game, which runs up to 500 cells.

🌍 Geography geo Tier 2

Country/capital trivia. Worksheet renders text-only quiz form: "What is the capital of X?" + multiple choice. Loses the map visual but keeps the recall-of-facts drill. Strong curriculum tie-in.

📐 Ordering ordering Tier 2

Mini-game version · the items print numbered in a scrambled order and the student picks the numbered SEQUENCE that lists them in the correct order (oldest-to-newest / smallest-to-largest / by rank). Keeps the full-ordering skill, not just "which is first", on paper.

🔟 Sudoku Force sudokuforce Tier 2

Prints a real 9×9 grid with one target cell marked, student picks the forced digit. Starts from the solved board but hides the target plus a spread of its peers · one clue per other digit across the row, column and box · so the answer is forced yet not a give-away: the solver must combine all three units, not read one near-complete row. Tier 2 because the timed solver is the richer experience, but the grid stands alone.

🫣 Where's MemPi wheresmempi Tier 2

Prints a smaller (~30-cell) coordinate-labelled grid with MemPi hidden among emoji decoys; the student finds him and names his square (e.g. "C2") from multiple choice. The visual search survives on paper once the grid shrinks from the screen game's hundreds of cells.

Not suitable for worksheets

🎹 Music Lab music audio

Merged music trainer · tones (random sequence playback) and songs (melody learning). Audio-only · cannot be represented on paper.

📚 Knowledge Polymath polymath-knowledge meta

Polymath gauntlet host that dispatches into Geo + Facts + Define. Worksheets are generated per-game.

Math Polymath polymath-math meta

Polymath gauntlet host that dispatches into Math + Sequences + Convert. Worksheets are generated per-game; the gauntlet has no standalone worksheet form (use the constituent games instead).

💯 Memory Polymath polymath-memory meta

Polymath gauntlet host that dispatches into Memory + Ghost + Pi. Worksheets are generated per-game.

🎛️ Polymath all meta

"All games" hub page; not a single-round mini-game.

🦉 Reasoning Polymath polymath-reasoning meta

Polymath gauntlet host that dispatches into Sequences + Analogies + Riddles. Worksheets are generated per-game.

🚩 Flag a Mine minesweeperflag reasoning

Minesweeper-style deduction on a hidden grid. Hidden-state mechanic cannot survive printing (every cell would be revealed at print time).

🔐 Hash hash reasoning

Logic black-box deduction · the probe-and-deduce loop is the experience, no paper analogue.

🔦 Logic Puzzles logic-puzzles reasoning

Grid constraint puzzle hub (Akari, Shikaku, Nurikabe, Slitherlink, Bridges, Infinity Loop). Individual pencil-and-paper puzzles could in principle print, but the hub mixes visual-only (Infinity Loop) with pen-and-paper classics. Hold pending a per-puzzle stencil split.

🎲 Mastermind Deduce masterminddeduce reasoning

Mastermind code-deduction. Hidden code + interactive guess feedback IS the game; cannot be linearised onto paper without revealing the answer.

🧊 Rubik's Cube rubiks reasoning

Rubik's Cube notation quiz. The quiz is text-based but the interactive 3D cube is the primary learning tool; a paper version loses the hands-on rotation feedback that makes it educational.

📅 Schedule Conflict schedule-conflict reasoning

Constraint tables can be printable later; excluded until the worksheet engine has table layouts.

🗼 Tower of Hanoi hanoi reasoning

Excluded from worksheets · the printed form collapsed to repetitive "minimum moves = 2^n - 1" multiple-choice questions with near-identical numeric decoys, drilling the formula by rote rather than the disk-moving skill the game teaches.

🂡 Card Count card-count text

Tempo and hiding previous values are the skill; paper would become ordinary arithmetic.

½ Fractions Faster fractions-faster text

Good worksheet candidate, but excluded until the fraction-comparison stencil prints cross-multiplication explanations.

🌐 Guess the Country country text

Three-fact incremental reveal · the reveal pacing is core to scoring.

🪢 Hangman hangman text

Hangman needs turn-by-turn wrong-letter state and a live strike counter. On paper it becomes a word-list answer reveal rather than the game, so worksheets exclude it intentionally per user request 2026-05.

👑 Heads of State headsofstate text

Heads-of-state quiz · supportable, design pass pending.

🔔 Multi-Tasker multi-tasker text

The core challenge is simultaneous timing and reaction; static paper removes the second task.

⚛️ Periodic Table periodic text

Periodic table drill · the colour palette is part of recall, hold for now.

Prime Time prime-time text

Good worksheet candidate, but excluded until the prime/composite stencil is added with factor answer explanations.

🎉 Red Day Match redday text

Holiday matching · supportable but pending design pass on the filter chip on paper.

sin Trig Drills trig text

Trig drill with exact symbolic values; a stencil would work but needs design pass.

🔤 Word Square wordsquare text

Anagram-pool puzzle · the entry interface is the game, not portable to paper.

🟩 Wordle wordle text

Mini-game variant is "fill in the missing letter" - printable in principle, but the stencil renderer for the dashed-tile layout is still pending design.

🫧 Bubble Wrap bubblewrap visual

Pure speed/tapping toy · the whole game is the timed pop-the-sheet interaction, which has no paper analogue.

🐈 Catch the Cat catchthecat visual

Interactive containment puzzle · the cat reacts to each cell you block, so a printed board is either a single fixed position (trivial) or cannot represent the turn-by-turn play.

🎡 Circle Puzzle circlepuzzle visual

Rotate-the-rings alignment toy · the whole game is the tap-to-turn interaction and its move budget, which has no paper analogue (a static diagram would just give the answer away).

🏛️ Classify the Era eras visual

Era classification of paintings · the paintings are essential, paper version pending.

🎨 Color color visual

Colour-sequence memorisation (Simon-style). Cannot represent colour sequences and timed playback on paper without losing the entire mechanic.

🐊 Crocodile Dentist crocodile visual

Pure-suspense toy · the trap tooth is randomised and only revealed by tapping; a printed sheet would either spoil the trap or be unsolvable.

🥤 Cups cups visual

Follow-the-ball shell game · the answer depends on a live shuffle animation you must track; a printed sheet either shows the final position (no challenge) or cannot convey the motion (unsolvable).

📈 Finance Lab finance visual

Merged finance trainer · candlestick chart recognition, options Greeks scenarios, stock valuation, compound interest, and probability. Mixed visual + text shape; hold pending a design pass on the rendered worksheet layout.

⚙️ Follow the Chain chain-logic visual

Merged cause-effect hub (gear trains, logic circuits). Both sub-topics require diagrams (gear meshes, truth tables) that the worksheet renderer cannot yet draw. Hold pending print renderer support.

👻 Ghost ghost visual

"Which emoji disappeared?" depends on timed visual disappearance animation, which paper cannot reproduce. Static printed grid would simply mark the missing item and remove the memorisation challenge entirely. Excluded per user request 2026-05.

🔴 Laser Bounce laser-bounce visual

Requires grid ray-tracing diagrams; excluded until print renderer can draw beams and mirrors.

🧠 Memory Game memory visual

Card-matching memory game. The face-down card → reveal → match mechanic IS the game. Static text descriptions defeat the purpose (no surprise reveal, no working-memory load). Players already see the answers in the worksheet preview.

🪞 Mirror Symmetry mirror-symmetry visual

Possible later, but current worksheet renderer does not preserve precise mirrored pixel/emoji grids.

🖼️ Mosaic mosaic visual

Pixel-art completion. Requires precise grid-cell rendering and the "see what it becomes" reveal moment.

🫥 Nuance nuance visual

Distinguish very-close shades of colour. Printer reproduction and B/W photocopying lose the colour distance the puzzle hinges on; the browser version is sub-pixel-precise and has no faithful paper analogue.

🧭 Pathfinder pathfinder visual

The skill is remembering a path before a rotation; paper output would show both states at once and remove the memory step.

🧩 Pattern Recognition patterns visual

Merged pattern-recognition hub (matrix, odd-one-out, rule-induction). Matrix and rule-induction are visual-grid tasks that cannot be textified; odd-one-out could in principle be text-only but the merged surface cannot cleanly separate sub-topics for the worksheet renderer. Hold pending design pass.

π Pi pi visual

Memorise digits of Pi. The single-correct-answer-string format and the in-game numpad + audio feedback are the entire learning loop; a paper "next digit?" sheet is just a digit lookup table.

🎟️ Scratch Card scratchcard visual

Pure-luck reveal toy · the cards are hidden under foil and only uncovered by tapping; a printed sheet would either spoil every cell or be unsolvable.

🌑 Silhouette silhouette visual

The whole puzzle is recognising a colour emoji flattened to a black silhouette via filter:brightness(0). Print/PDF engines (notably iOS) do not apply that CSS filter to colour-emoji glyphs, so the printed sheet leaks the full-colour emoji and gives the answer away. Skipped until a print-safe silhouette renderer exists.

🔄 Spatial Reasoning spatial-reasoning visual

Merged spatial hub (mental rotation, net folding, shadow projection). All three sub-topics are visual spatial reasoning tasks; none can be reduced to printable text without losing the trained skill entirely.

🌈 Stroop stroop visual

Stroop interference (colour word vs. ink colour). The interference effect requires the word and its ink colour to differ - printing in colour is unreliable, B/W loses the test entirely.

🔨 Whack-a-Mole whackamole visual

Pure timed-reaction toy · the moles appear and vanish on a real-time schedule, so there is nothing a printed sheet could ask a student to do.

🎭 Who Made This? whomade visual

Merged creator-recognition hub (art/literature/music). Art renders the actual painting on a canvas, music plays the melody on a piano · both are irreducible to paper. The literature topic is text-compatible but cannot ship separately as a worksheet sub-topic without a dedicated design pass.

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