Speedrunners
Speed math, route reading, and the input you do not have to think about.
Speedrunning is one third route knowledge, one third execution, and one third frame counting. The two trainable thirds are arithmetic and spatial reasoning · which is exactly what the games below cover.
Recommended games
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Coast
A stone coasts to a stop · call the zone it lands in before it settles. Call it early while it is still fast to chase a faster reaction time
CoastOpen game Loading… -
Whack-a-Mole
Moles pop up around the grid · tap them before they duck back and hit the target before time runs out. Faster and bigger as you climb
Whack-a-MoleOpen game Loading… -
Fast Typing
Real-time WPM and accuracy on a 200+ poem-excerpt library. Single words, sentences, or whole stanzas. Physical and mobile keyboards
Fast Typing -
Stroop
The word says RED but the ink is blue. Name the ink, or flip to reverse mode and read the word
StroopOpen game Loading… -
Bullseye
Draw the bow by dragging back, then release to loose the arrow · land it in the gold. Too soft falls short, overdraw sails past
BullseyeOpen game Loading… -
Flanker
A row of arrows crowds the screen · report where the middle one points and ignore the flock around it
FlankerOpen game Loading…
Why these games
Math is the frame-and-percent arithmetic that the route gold relies on. Spatial Rotation is the route-mental-model drill · the same skill that lets you see the shortcut from above. Memory Game keeps the strat-list ready under the same load the run will produce.