Looking For
予期せぬ二者択一を重ねていくことで、思いがけない定番の名品へとたどり着く冒険
About Looking For
Looking For is a non-linear binary choice journey that leads from abstract existential pairings to physical and digital curiosities.
The Dichotomy Engine. Each round presents two opposing paths, starting from fundamental existential divisions such as physical versus digital, ancient versus futuristic, and pocket versus architectural scale.
Entropy Partitioning. Every choice dynamically evaluates the pool of candidate items. The engine balances the tree so you never reach a dead end, culminating in a direct showdown between the final two contenders.
Evergreen Discoveries. At the end of five to seven choices, the game reveals an authentic, curated object with its cosmic justification and direct links to examine it in full detail.
Part of the PlayMemorize collection of reasoning adventures. Playable offline as a Progressive Web App.
Looking Forのスキルをさらに深めたいですか?おすすめの書籍: アインシュタインと月歩き: 記憶力をめぐる冒険 (ジョシュア・フォア 著) .
記憶の宮殿や円周率記憶など、本格的なニーモニック技術を習得するための最高傑作。
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FAQ
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How does Looking For work?
It is a binary choice adventure where every decision splits candidate products until you reach an unexpected evergreen discovery. -
How many decisions does a journey take?
A standard journey takes between 5 and 7 binary choices based on your chosen path length. -
Can I go back to a previous decision?
Yes. The breadcrumb trail lets you backtrack to any earlier split and choose an alternate branch. -
Are the products authentic?
Yes. Every destination represents an authentic, evergreen book, tool, instrument, or curiosity. -
What is the Product Atlas?
The Product Atlas lets you browse, search, and inspect the entire catalogue of 107 curated products directly. -
Can MemPi help me study and practice this game?
Yes! Click MemPi in the header or on the game board to summon him. He observes the board, thinks out loud, and can demonstrate moves or guide you through tricky steps.