How to Master Worth
TLDR: Worth gives you exchange-rate clues · 1 Apple = 3 Bananas, 1 Banana = 2 Pears · and asks what the first thing is worth in the last thing. The answer is the product of the rates along the chain: 3 times 2 is 6, so 1 Apple = 6 Pears. Two habits carry the whole game · always chain in the same direction the question asks, and multiply as you go rather than holding every clue in your head to the end.
The one rule
If 1 A = m B, and 1 B = n C, then 1 A = m × n C.
That is the whole arithmetic. Everything else is bookkeeping.
Caution · the clues are not always given in the order you need them. A round may hand you “1 Banana = 2 Pears” before “1 Apple = 3 Bananas”. Sort them into a chain from the thing you are asked about to the thing you are asked for, before you multiply anything.
Multiply as you walk, never at the end
The error that costs most rounds is holding three or four numbers in working memory and multiplying them at the last moment.
Carry one running number: start at 1. Take the first link and multiply. Say the result out loud · “1 Apple is 3 Bananas”. Take the next link and multiply again · “so 6 Pears”. You are never holding more than one number and one link, however long the chain gets. Holding four separate rates and combining them at the end is how a five-step chain goes wrong.
Where the errors actually come from
Direction. “1 Apple = 3 Bananas” does not mean an Apple is worth one third of a Banana. Read the sentence as “one Apple buys three Bananas”, so walking toward Bananas always makes the number bigger.
A skipped link. On a long chain it is easy to use the same clue twice or miss one. Count the links before you start: a four-step chain needs four multiplications, and if you only did three, you stopped early.
A distractor rate. Some rounds include a clue you do not need. It sits in the list looking exactly like the others. Build your chain from the question’s two ends inward and use only the links that connect them.
The chain has exactly two fixed ends. The thing named in the question and the thing named in the answer. Everything else is either on the path between them or is not part of the sum. Find the path first, then multiply · never multiply the clues in the order they are printed.
What difficulty changes
Two knobs move together. The number of steps in the chain grows, and the multipliers get larger. A two-step chain of small numbers is arithmetic you do without noticing. A four-step chain with larger multipliers is a genuine working-memory load, which is what the game trains.
Say each intermediate value out loud. “3 Bananas · 6 Pears · 30 Seeds.” Speaking the running total is the cheapest memory aid there is, and it makes a skipped link obvious.
Sanity-check the size before you pick. Every link multiplies by more than one, so the answer is always bigger than every intermediate value. An option smaller than a number you already computed cannot be right, and that alone eliminates options on most rounds.
Round when the options are far apart. If the multipliers are 3, 4 and 7 you do not need 84 exactly to beat options of 20 and 90. Estimate first, and only compute exactly when two options are close.
A practice path
Phase 1 · two links. Lowest difficulty. Say both intermediate values out loud. Goal: the running-number habit.
Phase 2 · sort first. Medium. Order the clues into a chain before you multiply anything. Goal: stop reading the clues in printed order.
Phase 3 · spot the spare. Find rounds with a clue you did not use. Goal: build the chain from the ends inward.
Phase 4 · estimate. Longest chains. Guess the magnitude before computing. Goal: eliminate options without full arithmetic.
The mastery metric
You have mastered Worth when a four-link chain feels the same as a two-link one · you sort the clues, carry one number, say it as you go, and the length of the chain stops mattering because you were never holding more than one thing at a time.
Worth
How many x is y worth? Use exchange-rate clues to deduce one emoji's value in terms of another · multi-step mental math and transitive logic
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